Monday, 15 December 2008

Media Evaluation


Media Studies Evaluation
Our media studies piece both challenges and maintains conventions common in horror movies. In our filming we used many techniques which are used in existing media products. We used a combination of freehand and tripod mounted shots depending on the mood and pace of the scene. This technique is used in real life, especially in films like the Blair Witch Project where the whole film is done freehand. We also had scenes where the mood changes suddenly to build up tension, like in the scene with the missing signs. This shift from a happy mood to a more serious and scary one complies with conventions of horror films. The editing also complied with existing conventions within the horror genre. In most horror films the pace becomes quicker as the piece comes closer to the climax of the tension that has been created. This was true with our piece as well as we edited our clips to get shorter as we came progressively closer to the climactic scene of the lone biker being dragged off at the villains mercy. This created the gathering pace common in many horror films. We also used foreshadowing with the missing signs and Matt’s practical jokes to foreshadow Georges’ grisly demise. Our piece also employed sound to the same effect, with the start having happy, upbeat music and the suspenseful scenes towards the end having an eerie, tense sound. We also replaced the happy music at certain critical points, such as the missing signs and the shot were they enter the woods (leaving their equipment behind) to make it clear to the audience that something bad is going to happen to the characters. We challenged conventions slightly through our usage of P.O.V shots. These, whilst not a complete rarity amongst horror films, are not very common and we used them to highlight the plight of the biker who is left behind and the murderous intent of the villain.
I felt that mistakes in our piece were few and far between. Some scenes could have been better but there were no disastrous mistakes. The scene were the colour changes and the villain begins to stalk the lone biker (George) could have been better as the part where the villain makes his move is not as dramatic as it could have been as the camera drops down and films the ground rather than George. There was a minor continuity issue with Matt’s gloves and hat, which are left behind in one scene and he is then wearing them in a later one. This was not perfect but was barely noticeable in the grand scheme of things. We improved on a lot from the preliminary task. One of the things that proved detrimental to our preliminary task was the lighting which was sometimes too dark. In our actual piece we filmed in bright light and then made the scene darker when we edited it so as not to lose anything important from the shot. This also meant that we could control the lighting better as there are levels of darkness on the editing software rather than just on or off. We also capitalised on special effects more in our actual piece than in the preliminary task to give a supernatural feel to the bad guy. We also used match on action much more effectively in our final piece than in our preliminary task.
The shot to the left highlights some of the personalities of our characters.
At a macro level our film represents values which may normally be absent from a horror film. The fact that George may not have been captured if the rest of the bikers waited for him makes the audience perhaps feel resent for the selfish bikers. This challenges conventions of many horror films where the victims are always innocent and the audience is expected to sympathise with their choices. Also our opening sequence focuses on the collective values of the bikers rather than their individual personalities. All four of the bikers represented a facet of youthfulness; My character (Adam) being headstrong and naïve, Josh being outspoken but more friendly, Matt being the joker to whom everything is trivial and George who is easily suppressed by the others. This combination challenged convention as there was less to like individually about the characters but as a group they were diverse and likeable for their character. We would have liked to perhaps introduced the characters more in our sequence but we did not have sufficient time to do so, and it could be done later in the film. The villain was another challenge to convention as well. Our choice of having a villain whose identity is a secret was a challenge to convention because in many modern horror films the villain is introduced early on and the audience knows what they look like. Our film deliberately changed that because we did not want a bloodbath horror film so the mysterious identity of the villain was more our style. This may subvert some expectations but it would fulfil other expectations of suspense and terror. This is intertwined to the sort of audience pleasure we want to provide. We felt that we could create an intense atmosphere of tension better than one of sheer violence and that our audience would find this more entertaining and would remember it better. I am confident that our group delivered the expected suspense and terror our audience would want to experience. Our usage of special effects, sound, camera angles and pace are popular in the film industry and so our audience would be pleased to see them, although they may not know any of the techniques used.
We managed to work together well as a group. We all brought different skills to our group which helped greatly. We had to use an extra from outside our media group (Matt) to be the fourth biker. The group worked well as we all came up with different ways to film a shot and we were able to pick the best ones. This gave us a dynamic and entertaining final piece. Equipment was relatively easy to manage as our camera was compact and we could all carry something each. Our bikes were the largest logistical problem as we had to get them and all our equipment up a very steep hill. Fortunately we managed get driven up to the top of the hill with two cars carrying our crew and gear. Our group also worked out deadlines and we organised exact dates to do things by or on. This helped massively with organising people and equipment as we could plan ahead and highlight and remove any logistical problems. We also worked out our location from this process as we considered where we would go to film our piece. We thought from an early stage that it should be set in a forest so we eventually decided that Pitch Hill in Cranleigh was the best place to shoot because it had very dark, creepy areas and bright sunlight ones. In places of our film we decided not to use a tripod to give a more realistic first person perspective. This worked well as the people we have shown our piece to clearly know when it is a P.O.V shot and from the feedback we got they liked it. We felt that this decision added personality and feeling when they are used and makes the audience feel as if they are that person. Our storyboarding was very helpful as we could use the storyboard as a guide to refer to for each shot. This eliminated any randomness from the shots we did and ensured that they were coherent. Although we tried to stick to our original shot list, we ended up replacing some scenes which in practice didn’t come out as well as we intended. Despite this, having a storyboard prepared was a great help to our group and made filming much easier. I felt that our time was managed very well. We allocated a day for each element of the film to be done in and for the filming we did a practice shoot before the real thing to work out what would work well. This gave us time to prepare in advance and allowed us to better plan alternatives if something went wrong. Without our time management I doubt our piece would have been as refined as it was.
Digital technology was a large part of what made our film work. We learnt a lot about the usage of digital cameras and how to acquire a more professional look by using a tripod. We used two different editing software packages; 'Pinnacle studio’ and imovie hd. Though pinnacle studio was only used to gain a rough idea and convert our hd work into AVI it was useful to experiment with different editing software and I felt it was interesting to see how different software works. We also used the microphones of the imacs and camera to add effect. The black screens towards the end of our piece were where we covered the camera lens up and made sounds of the bike falling over using real bikes. During the stalking sequences we used the imacs microphone to record the heavy breathing of the stalker and thus create a scarier atmosphere. Our lighting for the majority of the start of our piece was natural to give a happy feel and add impact when the effects change. The lighting got darker as the mood did, although we filmed in the light and edited it to be darker on the imac. The editing was as important as the filming in our piece so we took great care to do everything that could be done in the editing stages. We used the aforementioned Apple imacs to edit our piece. We would not have been able to create the gathering pace and effects without our editing software. I found that technology did not limit our creative process and if anything it improved our ideas as we discovered new effects we had not thought of before. We probably would not have used the dramatic lighting changes if we had not experimented on the imacs.
Our audience for our media product would be teenagers and young adults. We chose this audience because they can identify with our main characters and their actions.
Our research into existing films and our questionnaires had a large impact in our pre production. We saw how effective the creation of tension was in existing films like ‘The Blair Witch Project’ so we decided to use this familiar formula but with our own feel and input on it. We also found the P.O.V shots in ‘Predator’ very effective so we decided to adapt them for usage in our piece. Our questionnaires also showed us that people expect suspense and tension before violence in a horror film. We therefore planned our storyline with the creation of tension in mind. We found that the foreshadowing in films like ‘Dawn Of The Dead’ was very effective and thus we employed it in our piece. I found it effective because it was a good way of increasing tension slowly so that when the villain actually comes into the film the audience is already exited that something will happen. We made sure that we included foreshadowing in our storyboard so when we filmed we had already made the missing signs.
When we filmed and edited our piece we had an idea in our minds of what each shot would say to the audience. We used sound to great effect in this respect as the happy scenes have an upbeat soundtrack whilst the eerie ones are silent or have unnerving sounds to show the audience that the mood has changed. The colour and lighting of our film also reflected the mood as the happy scenes are typically bright whilst the scarier ones are darker and have more unnatural colours. This plays on peoples fear of the dark and they would naturally associate the dark with terror. These things made the meaning of each scene apparent to the audience.
We decided on our characters traits with our audience in mind. We wanted Adam to be the character the audience would love to hate. His personality could create conflict later in the film and the audience would want him to be captured, not George. Seeing as George would be removed early on in the film we wanted the audience to have sympathy for him so George was made into a much more quiet and innocent character than Adam. Josh was created to give someone that the audience could agree with, and as such was brave but not brash or arrogant and was presented as being more intelligent than Adam. Finally Matt gave comic relief to the audience to make the experience more entertaining in places.
The audience will become more involved because of the loss of a good character and the survival of the foolish and bossy Adam.
This shot is an example of how we wanted to create characters the audience can identify with. These bikers are only human so we used shots like this to show that they have personality.
The audience responded well to our film. We found that they found the changes in mood effective and enjoyed the whole piece from start to finish. The scenes with the missing signs were particularly effective as our audience gained a clear image that something was very wrong and enjoyed the gradual increase of tension. The only criticism was the lack of personality with George. However others said that George didn’t need to have a large role beyond being the person that gets captured. Despite this the final scene received tremendous approval and was universally enjoyed by viewers.
Despite being aimed at young adults, our piece would not suffer many, if any misinterpretations from people of different cultures. The generic signifiers we used appear worldwide like the usage of darkness and scary music to illustrate a scary scene. This means almost anyone can watch our film and understand and enjoy it.
As I have previously mentioned the characters we have used are youthful to relate to our target audience. We chose a forest to be the location where the more scary events take place. As such we represented heavily wooded areas as being terrifying and dark places to be. Themes we represented include friendship (between the friends at the start) selfishness (where George is abandoned) and mystery (the unknown villain).
The main macro levels created through mise en scene were the scenes were there are missing signs and the equipment being left behind. This makes the audience feel that the bikers are doomed because of the important items in the shot.
To conclude this veritable journey of creation and work I have learnt much. I have used different editing software and found which software works best. I have dabbled in the usage of different cameras and the complications and quality of hd over normal cameras. I have learnt a lot about time management and the importance of practice as well as planning ahead. Before the project I had little idea of what works on a film with regard to camera angles but now I am confident with creating moods and dynamics using camera angles. I feel I have achieved much and I am over the moon with the final result, and I hope you are too.

Monday, 17 November 2008

28 Weeks later trailer notes

Micro Analysis

Most of the shots are short close ups. This makes the film seem more action packed as the pace is constantly moving from shot in a very short space of time. Also it compacts the trailer to make it shorter for advertising purposes. There are several long shots to show the environment the film is set in (desolate London).
The sound used is generally calm then loud to create an erratic mixture of sounds. This builds suspense and then surprises the audience. Also when the army general says a pivotal line all the music and sound stops. This adds emphasis on what he says.
The pace of the clip afterwards is a lot faster , with faster music and shorter clip lengths. This creates the effect that the pace has got faster and the action has begun.

Wednesday, 22 October 2008

Creating the scene

We have been busy creating ideas for our opening scene. I have been helping generate ideas for the storyboarding process. We created a wide variety of shots and ideas. One of the ideas i thought of was the idea of having blood splattered missing notices pinned to the back of the sign. This shows the audience that the cyclists are heading towards trouble but they don't know it. I also helped with the development of several other key features.

Storyline of task

We have finished developing our storyline.

The storyline involves four friends who decide to go bike riding in the woods. These four friends, despite being close have conflicting personalities and views, especially when they fnd themselves lost in the woods. The story starts with these friends meeting ouside a pub and leaving in high hopes. However the impetuous and rather selfish nature of one of the bikers means that the team leaves their basic survival gear behind, including phones, maps and other gear. The bikers, oblivious to the danger they are in, enter the woods. We soon realise that they are not alone and that they are in fact being followed by a mysterious individual. Matters only get worse when one of the bikers falls behind. The impetuous biker persuades the others to leave the struggling one behind. We can see the villain single out this lone biker and when the others are gone he strikes and traps the biker. The pandemonium that results leads to a horrific succession of events untill the bikers find themselves in the twisted web of the stalker. Their friendships are tested as they blame each other for what has happened. The resultant chaos will lead to more death as they try to uncover the mystery of the villain and escape.

Predator 2 analysis

Analysing the opening sequence of ‘Predator’


Predator 2 is a horror/action/sci-fi film. As such it combines many of the features of the aforementioned genres to, in my opinion, great effect.

The cinematography used in the opening Predator 2 creates themes recurrent in both action and horror films. The first shot is a birds eye view of a jungle done from a helicopter as it passes over the jungle. This creates a feeling of motion, like the Predator is nearing its target. The camera then faces upwards to show a long shot of Los Angeles were the rest of the film is set. This shot establishes the environment and mood of the opening scene as fast paced. Then there is a succession of shots, done from a crane, of the city to further establish the setting. The combination of Mise En Scene ,sound and cinematography makes you feel like you are the Predator, scanning the city for victims. This fits in with the horror genre as you can feel that the Predator is nearing his victim which builds up the suspense common in a horror genre. Soon the camera is brought to another birds eye view of a gunfight. This creates the impression that the Predator has been getting closer to the fight throughout the opening scene and it has now found the fight and is watching. There is then an explosion shot from the Predators perspective (birds eye view) but then the shot changes to a mid shot from the same level as the fire. This creates the feeling that the perspective has now changed to the people fighting on the street. Following this shot there is a shot taken from a camera on a smaller crane height than before. The shot rises from the ground up as the villainous gangsters take position at their barricade, giving the viewer the feeling that he has emerged from cover into the fire fight. Following this there is a sequence of mid shots of the cops and gangsters firing at each other. These shots show the balance of power as both sides try to shoot the opposition. These shots are more common in action films but they function to grab the audiences attention earlier on so that the director can focus on creating the more sedate but scary scenes later on. Finally the camera imitates one used for a news program to make the viewer seem like he is watching a live news broadcast on the events of the opening sequence. This makes the events seem more realistic to the viewer, as if they could occur in real life. This is common in many genres so can be used in either an action or horror film. The points listed above show how the cinematography in Predator captures the audiences’ attention and establish Predator 2 as an horror/action film.

Sound is used to capture the audiences’ attention as well. At the start there is a multitude of non diegetic animal noises that the viewer would associate with the jungle. Shortly after this a sort of tribal drumming track enters. The music continues as Los Angeles appears, perhaps showing that Los Angeles is nothing more than a dangerous jungle. As soon as the Main title appears (PREDATOR) the jungle music is replaced by a much more serious and threatening classical piece. This creates an instant effect that whenever the Predator appears the mood changes to a much darker and more serious one. This is common within the horror genre to establish the villain and/or monster. After this there is no more music, creating the impression that the arrival of the predator has changed everything. There is however still non-diegetic voices and distant gunfire. The voices are warped to give the impression that the Predator is listening to the people go about their lives. Also the Predator makes its trademark clicking noise (you would have to see Predator to know what I mean). This spells out to the audience that the Predator is back and adds suspense and atmosphere. Also there is sort of high tech zapping noises between each shot (again you would have to see Predator to know what I mean) which introduces a more sci fi nature to the film. The gunshots become more predominant as the shots move on, giving the impression that the Predator is closing in on the gunfight. These sounds, despite having a couple of sci fi influences are predominantly horror related as we gain an impression that the Predator is closing in, a commonly used feature in many horror films where a villain is stalking someone.

Another feature used is the various aspects of Mise En Scene in Predator 2. The use of the jungle at the start has many deeper meanings that can be taken from it. For people who had seen the first film the jungle was perhaps put there to tie the two films together, as Predator 1 was set in the jungle. Also it may send a message to the audience that the events of the first film are far from over. In addition it shows the previously mentioned point that perhaps the city is no different to a jungle and the people are no better than animals. The special camera effects used contribute greatly to the mood of the opening sequence. Firstly a sort of Purple Aura/tube accompanies the main title, perhaps representing the Predator landing in the city. Whilst this happens and throughout the crane mounted long shots the camera uses a thermal vision impersonation that Predator fans would recognise from the first film. This is used to make the viewer feel as if he is the Predator, scanning the city for a new victim. This ends after the birds eye view of the explosion, showing that the perspective has changed. The explosions themselves in the fight scene grab the viewers attention. The Mise En Scene in this film sets the mood of horror and action in different places.

The editing also contributes to the overall effect of the movie. Generally the shots get shorter as the opening sequence progresses as the opening starts with a lengthy shot of the jungle and city followed by several other long establishing shots. Then as the action begins the shots become a lot shorter. This creates an increasing pace running up to the action. The short shots of the police and gangsters shooting create a fast paced, action packed sequence. There is limited effects use on the shots, apart from the aforementioned zapping, to keep the main subject of the shot in focus for longer and to make the action seem more realistic. These shots have more in common with the action genre but the overall gathering of pace in the shots is common with horror movies.

To a lesser extent the titles also fit Predator 2 into the horror/action genre. There are very few titles, only the date and name of the city are shown as well as the main title. The date and name of the city are presented in plain white text at the two bottom corners of the screen. The main title (PREDATOR) is presented in the middle of the screen in bold red to foreshadow the blood and violence that the Predator will bring. This fits it into the horror genre as many titles represent themes in the film (like titles being spelt with a goo like substance).

In conclusion Predator 2 uses a variety of techniques to establish the horror/action genre to the audience. The use of cinematography creates many themes recurrent in horror/action movies through use of varying shots and angles. The sound also creates mood, emphasis on key events and deeper meaning within the film. Mise En Scene adds attention grabbing devices, genre defining effects and links to the previous film. The editing creates pace whilst the titles foreshadow violent events in the film. These devices contribute to the presentation of Predator 2 as a horror film.

Monday, 6 October 2008

Evaluating The Preliminary Task

We were asked to film a scene were a character opens a door,crosses a room and sits down in a chair oposite another character, then there is a brief dialogue between them.

We prepared by putting all our ideas on a piece of paper. When we put together what we thought were the best ones we began to storyboard.

We decided on an horror/kidnapping scene with one actor as a bound victim and one as the evil torturer. As such we opted for some dark and mysterious opening shots. As such we used medium and close up shots. This gave the effect of creating an ambuguity about the film as when you watch it you wander who the villain is and why he has another man captive. Also the generall lighting was very dark and dingy, with an almost musty light. This created suspense and added to the horror. However in some cases it did seem too dark and had a negative effect on the picture.

My role in the film was to play the mysterious baddie. To capture the mystery of my character we used many close up shots but no full body shots. This meant that the identity of the villain remained a mystery throughout. I also helped with the lighting when i was not in the shot.

We positioned Redmir centrally in the opening shots. This was done deliberately as we wanted to draw the attention to him and nothing else. This was necessary for shots like the one were we see that Redmir is tied up as it makes the audience aware of his situation better. However in the shots of me i am almost always on one side of the screen and not the center. This is done in shots where my objective or intent needs to be displayed. For example there is a shot were my arm, which is clutching a weapon of some sort, is on the left hand side of the screen with Redmir just right of the center. We can deduce from this shot that i intend to use this weapon on Redmir as the only main items the audience can see is my arm, my weapon and the hostage (Redmir).

I was very pleased with our final result. We sucsesfully created a scene which could be developed into a good film. We created a storyline that could have been developed into a feature film as we still did not know the villains identity or motives and there was scope to turn it into any genre. It could become a psycologicical thriller, a mysterious horror film or even an action film with fights between the villain and cops or vigillantes of some sort. There were some scenes which were a bit dark but with some editing in imovie we rectified it to a more viewable standard so i don't view that as a problem.

I think the group worked well together. Everyone chipped in their bit, whether it was shooting, acting or editing which was great. The team as a whole was on the same wavelength and we came up with some great ideas and how to film them. Basically I don't think anyone let the team down.

I feel more confident with imovie and camerawork. I feel i can create lighting, sound and effects to a higher standard thatn i previously could. I also know several hotkeys now which is always good. I feel more confident with the camera because i feel that i can now judge, to a basic level, what shots will work well and which ones won't.

Film Research

I have chosen to research Aliens (the sequel to Alien)

Following the first film, The main character, Ellen Ripley, wakes up 50 years after the previous movies events. She then finds herself trying to explain the existance of the alien to the corporation whose ship she destroyed in the previous film. Her warnings fall on deaf ears but soon the signs of an alien attack are apparent in a new human city. Ripley is sent, with a team of soldiers to find out what is going on and put a stop to it. However the soldiers are soon attacked and find themselves on the run from the aliens. When their airship is destroyed it becomes apparent that they have no option but to fight their way out. The sci fi nature of it is similar to star wars.
The Main character is played by Sigourney Weaver. She is traumatised by the loss of her crew and the horrors she has seen but she is the only person who fully understands the threat of the alien. There are several soldiers but most of them are killed off. Also Lance Henriksen plays a cyborg who Ripley instantly mistrusts because the cyborg in Alien tried to kill her.
The film has not much wider meaning but it does take a stab at the corporate world. The corporations are always against what the viewer knows to be right which may be the filmakers view on the corporate world.
You would expect to see crampt claustrophobic environments in aliens as that creates an instant atmoshphere.
The team has decided to do a horror film. The reason behid this is that a horror film can look great with a small budget (like ours) and is a popular genre with people our age.

Monday, 29 September 2008

The Team

The team that will be producing the film has been confirmed;

Firstly the most deranged individual who believes that 'elvish' is a modern language provides the team with 'outside the box' thinking. We are of course talking about the one and only GEORGE HARROP.

Secondly the man with the largest collection of swords known to Park Barn. The action man of the Philippines and trainee samurai. For extra action choose REDMIR REMIGIO.

Some say he is half man half fish, others that he has the ability to generate shoes at will. All we know is he's called JOSH WORLEY, team camera man (untill he gets bored).

Add me to the mix and you've got the A team of media studies.

'I never drink anything stronger than gin before breakfast.'

Monday, 22 September 2008

The First Post

Hello one and all

My name is Adam and this is my blog. This blog will be about my media studies coursework and my progress of filming. I will be posting fairly regularly (but no promises) on our blockbuster film. Aside from that I will make ocassional observations about modern life, including quotes such as ' 80% of men cheat in America, the rest cheat in Europe.'
Cheers
Adam